Innovation in Learning; Developing a Serious Game around Six Sigma
by
HelenRoutledge
in Ebooks
on November 13, 2019
This white paper is focused on ‘Innovation in learning’; something we’re hearing a lot about in the Learning and Development. The white paper explores what we mean by innovation and then follows a case study of how a traditional classroom course was converted into a digital offering.
Tags | business, gamification, innovation, learning, serious game |
Date Created | 13/11/2019 |
Licence | All rights Reserved |
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